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Polygames: Improved zero learning

Cazenave, T; Chen, YC; Chen, GW; Chen, SY; Chiu, XD; Dehos, J; Elsa, M; Gong, QC; Hu, HY; Khalidov, V; Li, CL; Lin, HI; Lin, YJ; Martinet, X; Mella, V; Rapin, J; Roziere, B; Synnaeve, G; Teytaud, F; Teytaud, O; Ye, SC; Ye, YJ; Yen, SJ; Zagoruyko, S

Teytaud, O (corresponding author), Facebook AI Res, Paris, France.; Teytaud, O (corresponding author), Facebook AI Res, New York, NY USA.

ICGA JOURNAL, 2020; 42 (4): 244

Abstract

Since DeepMind's AlphaZero, Zero learning quickly became the state-of-the-art method for many board games. It can be improved using a fully convolutio......

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